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Quest for certyfication

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Quest for certyfication
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Dołączył: 04 Cze 2010
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PostWysłany: Wto 9:26, 13 Lip 2010    Temat postu: Quest for certyfication
[[Color = red] You can learn new skills on the main classes, depending on the subclass you have.

Subclass certificates that are necessary to learn these skills can be acquired from one of the Avant-Guard NPC in the second floor (man) in the Ivory Tower.

To be able to acquire certification must first complete the quest More Than Meets The Eye, which can be downloaded from Hardin at Hardin's Private Academy.

There are up to 4 skills from a subclass, which means that you can have a total of 12 subclass skills Once you have all 6 of its subclasses aligned to 80 Various certifications can be acquired after reaching these levels in the subclasses:

Subclass level 65 - a certificate of ability Emergent
On the subclass level 70 - but another certificate Emergent
Subclass level 75 - you have a choice between class-specific or a certificate of the Master
80 Level of the subclasses - Divine witness changes
Removing and resetting skills subclasses

Removing subclasses to reroll a new subclass is not removed but had already been drawn, but will not be able to learn additional skills from a new subclass levels have been gained certificates. For example, you learned two skills from the Emergent 65 and 70 levels of its subclasses, respectively, then reroll a new subclass, but no certificates can be purchased at 65 and 70 with the new subclass, unless the removal of the previous subskills.

You can only delete all subskills from all sub-classes in the main class. This happens through the inclusion of 10,000,000 adena to the Avant-Guard NPC. You can not choose which subskills removed.

In stock certificates that have not yet been used are also deleted when you pay adena 10000000 to remove their skills subclasses.
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[Color = yellow] subclass categories

Subclasses are divided into broad categories, Warrior, Rogue, knight, Summoner, Wizard, Healer and Wizard. Specific to each class and subclass of God's ability to transform available through the certification depends on the category of its subclasses, as follows:

Warrior: Warlord, Gladiator, Destroyer, Tyrant to, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female)
Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, treasure hunter, Plainswalker, Abyss Walker
Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight
Summoner: Warlock, Elemental Summoner, Phantom Summoner
Wizard: Sorcerer, Necromancer, Spellsinger, Spellhowler
Healer: Bishop, Elven Elder, Shillien Elder
The magician: Prophet, Swordsinger, Bladedancer, Warcryer, Inspector (Male), Inspector (Female)
The list of skills and the effects of

Follwos What is the complete list of available skills, the exact effects and bonuses (some of them are not confirmed.)
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[Color = green] The possibility of emerging skills

These skills are avaialable whatever category is located at the sub-classes.

Effect Name Description
Increase physical defense P. Def 11 P. Def
Increase Defense Magic Def 15 M. Def M.
The increase in physical offense P. Atk 11 P. Atk
The increase in crime Magic M. Atk 15 M.atk
These skills can be arranged, with a maximum of 6 if you decide to learn the same skills, both 65 and 70 certificates for each of its three subclasses. For example, you get 6 certificates from the emerging possibility of all the letters and use them all to learn physical defense skills. In the end you are Lv6 the physical defense skills.
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[Color = cyan] Possibility to master skills

These skills are avaialable whatever category you belong to a subclass.

Effect Name Description
Great Physical Defense significantly increase P. Def 29 P. Def
Great Magic Defense significantly increased M. Def 50 M. Def
Great Physical Offense significantly increased P. Atk 60 P. Atk
Great Magic Offense significantly increase M. Atk 29 M. Atk
Critical growth rate of 30 critical Crit.Rate
Increase Casting +11-18 Magic Cast.Spd Cast.Spd
In contrast to the skills of emerging skills, only some of these skills can be arranged.
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[Color = blue] class-specific skills Ability

Warrior Classes (Gladiator, Warlord, Bounty Hunter, Tyrant, Destroyer, Soul Breaker, Berserker)

Effect Name Description
CP Boost Growth Max.CP 738 CP
Resistance to increased resistance to mental Sleep, Hold, Paralize attacks Shock 5%
Haste Strike 3% chance to increase Atk.Spd. during the attack, 30% Atk.Spd 15 seconds
Class Rogue (Hawkeye, Silver Ranger, Phantom Ranger, treasure hunter, Plainswalker, Abyss Walker, Arbalester)

Effect Name Description
Boost Evasion Increase evasion Evasion 4
Long Shot Increases the maximum range bow attacks, the distance 50
Critical Chance 3% chance to increase during the attack Crit.Rate 30% Crit.Rate 15 seconds
Knights (Paladin, Dark Avenger, Temple Knight, Shillien Knight)

Effect Name Description
Boost increases the maximum HP. HP. +6-7% HP
Reduce the amount of reduction Crit.dmg received serious damage crit.dmg decrease of 5%
Counter Defense 3% chance to increase P. Def M. Def and when the attack +20% P. Def, M. Def 15 seconds
Class Summoner (Warlock, Elemental Summoner, Phantom Summoner)

Effect Name Description
Boost HP / MP Max Increase. HP and Max. И HP 130 MP 80 MP (+3-4%)
Growth attributes based element of fire, water, wind and earth resistance of the attributes of the five Elemental Attributes
Counter-Spirit 3% chance to increase M. Atk, Cast.Spd, P.atk and Atk.Spd attacks increase M. Atk, Cast.Spd, Atk.Spd P.atk and 10% for 15 seconds
Class Wizard (Sorcerer, Spellsinger, Spellhowler, Necromancer)

Effect Name Description
Anti Magic increase resistance to magic attacks, 5% chance to fail a magic attack
Mana Gain Increase the amount of MP gained from charging 6% for the MP boost
Counter Mana Steal 3% chance of stealing MP from the enemy and recover it as their own attacks 17 MP
Healer Classes (Shillien Elder, Elven Elder, Bishop)

Effect Name Description
Pray to increase the effectiveness of treatment increases received 19 HP heal
Growth attributes of God and resist the Holy Dark 5 to resistance attributes divine attributes
Counter Heal 3% chance to restore HP when in attack 183 HP
Class Wizard (Prophet Warcryer inspector Swordsinger, Bladedancer)

Effect Name Description
Boost Increase Max Mana. MP MP +5-6%
Mana Recovery increase in the rate of regeneration MP 0.5 MP on ticking
Counter Barrier 3% chance to become temporarily invincible to damage (but not debuffs) prior to the attacks Celestial shield buff for 5-7 seconds
The possibility of divine transformation skills

Appears to stamp the book as a certificate for the transformation of these skills. You can learn how to transform the menu at the Avan-Guard NPC

Divine Transformations, although more advanced, follow the rules of the regular transformation. This means that you can not use the regular skill class, but subclasses remain active, the statistics depend on the type of equipment and classes in the use of God's transformation.

Re-use of the time, skills and Sacrifice transformation

Each divine transformation takes 30 minutes and has a cooldown / reuse time of 3 hours.

Transformation of God, each has its own specific skill Sacrifice. All but the dedication to bring HP and MP to zero for a specified period, which can not be cured by the skills and potions. Skill Sacrifice terms of use depends on your subclasses: Fighter-type subclass - 30% or less HP; Mystic subclass type - 10% or less MP.

Each process can learn to level 3, if you happen to have more than one subclass of the same type. For example, if you have two subclasses Warrior type and they have already reached level 80, you can find out the level of Divine Warrior Transformation second If you have 3, the transition will be heard level 3 [/ Color]

[Color = indigo] Transformation of God, and their skills

Below is a list of all the changes God, along with their specific skills.

Divine Warriors


Attacking an opponent with a force of a hurricane, can critical force in 2904
Attacking enemy forces in the use of the sword, can critical force in 2323
Attack surrounding enemies (earthquake), ignores defense shield, can critical force in 2323
For a short time greatly increase its attack power, the effect of two
Poison poison needle an opponent, the power of 1689, resulting in three
Sacrifice their own lives in order to increase the strength of the attack
Divine Knight


Hate, Power 6752
Hate Aura, power 6752
target of attack, while rushing for a goal, goal stuns can overhit, power 1162
Attack surrounding enemies, stuns enemies, ignores shield deffense may overhit, power 775
Significantly increase pdef, mdef and resistance to attack buff notice, but they can not move in reality, the effect of two
Swing your ax to hit enemies in front of you, the power of 2322
Rush attack, the power of 1900
Sacrifice his life, increases the defense side (pdef and mdef probably)
Divine Rouge

God is a combination of rouge archer and dagger, and thus qualified for weapons, but the skills are also limited by the type of weapon ...


When the enemy attacks has a chance to remove the fans (not sure ..) and great purpose, can only be used with a bow, can overhit, power 2323
Shoot two arrows at once, mortal strike is possible, may overhit, power 6195
bleed shot, can hit, the power of 1549, resulting in three
severe attack can kill instantly, it can only be used with dagger equipped, the power of 6969
for a short time to increase tax evasion
The attack behind the backs of enemies, power 2111
Sacrifice his life, increases its evasion of the
Divine Healer


Heal's overtime goal, HP Power 946
Immediately recover the target HP Power 826
Page Heals HP and increase the HP regeneration, strength 400, the effect of 5
Resurrection, the target regains 70% of lost experience
Removes the debuffs from the target
Sacrifice your life, recover HP and MP of all party members (obviously not yours)
Creator God


Aura Flare, while his mother will reduce the PVP, the power of 102
Sacred magic attack, can overhit, power 128
AoE sacred attack, power 64
AoE sleep, while he slept the sleep target increases the resistance (not to say that there will land at all)
Increasing resistance to dark, reducing resistance for the holidays, force 3
Sacrifice your life, recover mp / hp of party members
Divine Enchanter


PoWater, takes 5 spiritore
PoFire, consumes 5 spiritore
PoWind, consumes 5 spiritore
Objective CoV (page does not buff), uses five spiritore
Root AoE target, if not rooted in any way affect
Victims of the left, increasing the capacity of all parties
Divine Summoner


Call a sacred animal, call consumes 2 Crystals A, consuming an additional crystal every time, usually consumes crystals
Transfer of pain, constantly consumes MP
Final Servitor (CoV on call), consumes 20 spirit ores
Servitor Heal, Power 991
Sacrifice his life, increases the critical rate [/ color]

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